#ifndef GTL_ENGINE_ALL_HEADER_GUARD
#define GTL_ENGINE_ALL_HEADER_GUARD

#include "gtlComponent.h"
#include "gtlCore.h"
#include "gtlEvent.h"
#include "gtlGame.h"
#include "gtlGameObject.h"
#include "gtlGUI.h"
#include "gtlNetwork.h"
#include "gtlOptimization.h"
#include "gtlProperty.h"
#include "gtlRenderer.h"
#include "gtlResource.h"
#include "gtlState.h"
#include "gtlWindow.h"

#endif